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The Bachelor’s Degree in Computer Science and Game Design requires the completion of at least 135 credits with a cumulative grade point average of 2.0 or higher. The degree spans eight semesters of 15 weeks each, for a total of four academic years. See the degree requirements for further information.

This is a recommended course sequence for a student in the program. This sequence should not be used for advising purposes; please contact us if you would like an up-to-date version of the curriculum.

Bachelor’s Degree in Computer Science and Game Design - Sample Course Sequence
SemesterCourseCredits
Semester 1GAM 100
Introduction to Projects
3
CS 100
Computer Environment
4
CS 120
High-Level Programming I: The C Programming Language
4
MAT 106
Precalculus
3
English Elective
Any English course
3
COL 101
College Life and Academic Skills
1
Semester total18
Semester 2GAM 150
Project I
3
CS 170
High-Level Programming II: The C++ Programming Language
4
CS 230
Introduction to Game Engine Architecture
3
MAT 140
Linear Algebra and Geometry
4
COM 150
Introduction to Communication
3
Semester total17
Semester 3GAM 200
Project II
4
CS 180
Operating Systems I: Man-Machine Interface
3
CS 225
Advanced C/C++
3
DES 115
Introduction to Game Design
3
MAT 150
Calculus and Analytic Geometry I
4
Semester total17
Semester 4GAM 250
Project II
4
CS 280
Data Structures
3
DES 212
System Design Methods
3
MAT 200
Calculus and Analytic Geometry II
4
PHY 200
Motion Dynamics
4
PHY 200L
Motion Dynamics Lab
1
Semester total19
Semester 5GAM 300
Project III
4
CS 330
Algorithm Analysis
3
DES 214
Level Design Methods
3
MAT 250
Linear Algebra
3
PSY 101
Introduction to Psychology
3
Semester total16
Semester 6GAM 350
Project III
4
Computer Science Elective
Any computer science course numbered 200 or above
3
DES 315
Technical Design Methods
3
MAT 258
Discrete Mathematics
3
English Elective
Any English course
3
Semester total16
Semester 7GAM 400
Project IV
4
Computer Science Elective
Any computer science course numbered 200 or above
3
Design Elective
Any game design course numbered 200 or above
3
STEM Elective
Computer science, computer engineering, mathematics or science course numbered 200 or above
3
Art, Computer Graphics or Music Elective
Art, computer graphics or music course
3
Semester total16
Semester 8GAM 450
Project IV
4
Computer Science Elective
Any computer science course numbered 200 or above
3
Design Elective
Any game design course numbered 200 or above
3
STEM Elective
Computer science, computer engineering, mathematics or science course numbered 200 or above
3
Humanities and Social Sciences Elective
Any humanities or social sciences course
3
Semester total16
Degree total (minimum number of credits required)135
 

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