Thomas Komair graduated with a BS in Real-Time Interactive Simulation from DigiPen Institute of Technology’s Redmond, Washington, campus in 2010. Prior to teaching, Komair worked for DigiPen (USA) Corp., developing in-house tools, applications, and internal technologies.
In 2014, Komair co-founded AHeartfulOfGames, where he was in charge of production and marketing for its first game Heart&Slash, as well as on co-productions such as Dynasty Feud, developed by Kaia Studios.
Although his primary interests lie in the technical knowledge required to develop high-quality video games, Komair’s experience in independent game development has had him tackle new kinds of challenges not directly related to development, such as marketing, community management, and public relations. It is these insights and more that Komair strives to bring to the classroom, helping prepare future generations of game developers for an evolving industry.
At DigiPen Institute of Technology Europe-Bilbao, Komair has taught a variety of courses, ranging from computer graphics, animation, and engine architecture. Additionally, he also supervises the sophomore game projects.
“My favorite part about teaching at DigiPen is the end of the semester, after a year of hard work,” Komair says. “I get to see the confidence in the students’ eyes when they say, ‘We made this game from scratch!’”